﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GLDotNet.Toolkit
{
    internal interface IGLWindowInternal : IGLWindow
    {
        GLContext GLContext { get; }

        event EventHandler Initialize;

        event EventHandler Shutdown;

        event EventHandler Idle;

        void Run();

        void Exit();
    }
}
